Here’s my bowling scene challenge. Used a simple process to procedurally generate the wood grain using shader nodes from a tutorial i found on Youtube (which was super fun by the way!). Cycles for rendering
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Welcome back. Good set of pins and ball there.
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Thanks it’s been fun getting back into Blender! I can’t wait till my skills are a little more advanced so I can start creating more intricate models! I know I have to learn to walk before I run though haha
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