Should we disable timeline camera by default for performace?

Hi, I just want to ask is it better to disable Vcam (just for timeline specifically) by default and only activate them using timeline track. So if the timeline is not playing, the camera is off? Could that affect performace?

I have a bunch of virtual camera just for timeline, and using frame debugging. And turing all camera on/off doesn’t seem to make any different in term of frame debugging. So I guess my question is: Does it affect perfomance at all to leave all those camera on at all time even if we don’t use them?

It shouldn’t. If a virtual camera doesn’t have a Render Texture, then it’s only active when it has priority.

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Thanks Brian! that cleared it all up.

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