Shipt rolls wrong in edges of screen

Hi everybody,

when my ship ist in the edges, it “rolls”. For example, if it is in the lower left corner of screen, ship is turned left on roll-axis. This looks a little bit strange. I didn’t find any mistake so far…

Any Idea?

Check your transform… I think you’re not rolling, but rather seeing a camera-perspective effect that makes it look like the ship rolls a bit.

Ignore this post

Ben discussing the same issue in lesson 87 I think it was. As Jack mentions, right now it is thought that the issue is due to camera perspective, and the data (via the transforms) shows the ship is not rolling, even though it looks like it is rolling.

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