General idea is that point are scaled to how fast a reference machine renders a frame (which currently is Intel Core i5-9600 @ 3.70GHz x6). So the more powerful hardware ones have, the faster one earn points. On the other hand I have a feeling that the slower machine you have the more benefits you get out of it. Below is excerpt about points from FAQ:
Points are used to order the list of projects. The more points you have the higher priority your project will have.
You will earn points by sharing your computer to help rendering. You spend points when someone renders one of your frames.
The calculation of points is only based on render time. How points are calculated:
- remove 9.6 * render time (in minutes) when ordering a frame.
- add 37.5 * render time (in minutes) when rendering a frame.
- If the owner of a project renders a frame, no subtraction is made and they get 30% of the points (The 30% penality is to avoid “farming”.).
The render time is not the actual duration on your machine (since that would it would give slower machines an advantage). Instead, it’s scaled to a ‘reference machine’, which is currently an Intel Core i5-9600 @ 3.70GHz x6 . You can see the list of machine performance on the machines page.This list is generated by rendering the same project on each machine when the computer’s specs are new.
For example, a 100 frame long project at 15min/frame(on the reference machine), the owner will spend 56,250 points.
No matter which computer the frame is rendered on, it will earn the same amount of points.
Explanation with
200% machine: 100 * 2.0 * 7.5 * 37.5 = 56,250
33% machine: 100 * 0.33 * 45 * 37.5 = 56,250This system is made to be fair, previously it was with weight on each frame and the other on duration, but it was actually unfair because it was based on the number of frames rendered and not on time spent.