Sharing my door blueprint (mapped curve value, and parameterized)

I set the timeline to just output a range of 0 to 1, then it uses a MapRange operation to convert from [0,1] to [x, y] where the x and y are the Initial rotation, and (Initial rotation + Door open angle), respectively. Door open angle is brought in as a variable, so doors can be set to open one way or another, and with whatever angle.

There’s some extra rotator-to-angle and back -to-float conversions, but I like the clean math in the middle for this case.

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