Share your initial ideas for your game

Not too much yet, and subject to change, anyways…

  • Genre: 3rd-person, slightly retro (not too complex), low-poly graphics
  • Target Audience: anyone
  • Controls: Point+Click movement, keyboard
  • Thematic Setting: low-tech world with possibly ancient high-tech artifacts
  • Tech Stack: Unity 3D, Synty assets, asset store
  • Platform(s): Linux Desktop
  • MVP Game Moment: Discover hidden place in nearby cave, fighting against a few different types of enemies on the way

“Firebred,” a captivating fusion of Two Worlds II, Diablo, and Lost Ark, immerses players in a third-person action fantasy-RPG set in a medieval European war-torn realm. With a fixed camera and click-to-move controls, the game targets RPG and MMORPG enthusiasts aged 13 and above, adopting Unity 2020.3, Audacity, and assets from the Procedural Worlds Tool Suite, among others. I also think a cool addition to any game is the player community. I created mine on Heyday, for example. And now I devote all my time to it. You should try it.

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