Share your initial ideas for your game

Not too much yet, and subject to change, anyways…

  • Genre: 3rd-person, slightly retro (not too complex), low-poly graphics
  • Target Audience: anyone
  • Controls: Point+Click movement, keyboard
  • Thematic Setting: low-tech world with possibly ancient high-tech artifacts
  • Tech Stack: Unity 3D, Synty assets, asset store
  • Platform(s): Linux Desktop
  • MVP Game Moment: Discover hidden place in nearby cave, fighting against a few different types of enemies on the way

Hmm, I couldn’t come up with a GDD. :sparkles::tada: I plan to continue and use the course as a learning experience. #unity #rpg

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