Earlier I was trying to get the particle system to do something and just couldn’t get the result that I wanted. After a bit of searching around on the net, I found something similar that was accomplished using shaders. I realized that I haven’t learned anything about shaders yet, and Unity is my first ever experience with 3d graphics so I don’t have any prior knowledge to draw on here. Does one of the Gamedev.tv courses touch on shaders and shader programming?
I’ve been browsing over the Unity docs related to shaders and I was wondering if anybody has suggestions for other places for info about them.