The model is unfinished, I’m still sculpting, but I thought it would be fun to try the shaders with it.
Nothing
Diffuse
Anisotrophic (roughness 1)
Ambient Oclusion
Background
Emission
Glass (roughness 0)
Glass(roughness 0.5)
Glossy
Hair
Principled
Refraction
SSS
Toon (my favourite)
Translucent
Transparent
Velvet (Liked this one too)
Volume absorption