Shader change that is done in 14:12

Hi,

We need a “Rick from the future” scene at 14:12 for this lecture - Explosion Particle Effects under the Laser Defender game.
That change rick is doing for Standard to Particle Alpha Blanded does not exist in newer versions of Unity…

From a quick google i saw that it can be reached via Legacy Shaders --> Particles --> its here.

There’s another way to do it but i guess if you want to stay true to the lecture you need to pick the same one.

Hope this helps :love_you_gesture:

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Thanks a lot for sharing your tip! :slight_smile:

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