Shade smooth issue

When I use shade smooth on my object, I get weird shapes on it.

What is causing this?

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Check the normals.

The overlays menu has a useful tick box to highlight problems with Face orientation. Then (Alt N) recalculate outside if red shows up!

Blue good, red inside out.

Select all Alt N recalculate outside is the fix.

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That was it! Thank you!

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