Nothing special, my results from the Shackle stage.
I Went for a setup with double rings on the arm linked by a single chain which should have hold the rest of the chain but now is broken loose.
I added a procedural texture to it which i made f
or my personal library from tutorials i watched on YouTube. I Think the damaged metal looks very realistic and might be replaced later on when we start texturing the model as PBR and stylized normally do not mix very well