Hey all!
I’m just getting started with the Bull Cow game section and was wondering if the course covers version control with git/github like in the Unity courses? I typically bounce between a laptop and desktop throughout a project cycle so I rely heavily on version control… if the course does not cover it, does anyone have any recommendations on guides for setting it up?
Normally I rely on github’s recommended .gitignore files as they have a wide selection, but just want to make sure I don’t skip a step…
I found this blog that seems to have a decent walk through: https://odederell3d.blog/2020/04/22/unreal-engine-4-github-first-steps/
Thanks!
Carlos