Here is my Pointy Wedge xD My Wedge was a little bit different to create as when I have initially created it I have first selected the top edges and stretched it with Translate ( G - Get ) until one end was pointing downward and then deleted the vertex points under the grid. Following that I have then added the edges back and created the faces
Therefore when rotating the wedge upwards it had to be done on the Y axis
I am so glad I understand all of this now This course it awesome ^.^ Thank you!