There seems to be a visual issue with this movement solution. While moving side to side, a slightly transparent duplicate trails behind the object i’m looking at. I wasn’t able to really capture what I was seeing in my headset, so I made some images demonstrating the issue. Is there any way to fix this? I haven’t noticed anything like this in other vr games.
Alright I think it might be a performance thing. I switched to forward rendering in the project settings and that seemed to fix it.