Section4 - Final Render the Plane

I was trying to make the camera follow the plane, but that plan didn’t work to well in practice. UV Mapping the plan was fun. I had to some things differently then the instructor only because there was more faces.

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  1. Add an EMPTY and add the airplane as a CHILD to the EMPTY (parent)
  2. Select camera and add CONSTRAINT (constraints tab above camera tab)
    use the “track to” constraint.
  3. Select the empty as target.
  4. move, animate the EMPTY
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