Sculpting is becoming more and more fun!
Here is a Polar bear I tried to sculpt as part of section 7’s animal render.
The face could do with a lot more work but I don’t want to put too much time into this so I don’t get stuck in tutorial hell lol. I also didn’t spend any time putting detail in the back feet.
For the ground, I learnt how to do a displacement map using the cloud texture. Then I used a white noise texture in shader editor and used a color ramp to set the colors to very light blue and white to mimic a snowy effect.
Here is my render:
And this is the reference I worked from:
Thank you all for your great support and thanks to the teachers as well! I’m having so much fun with sculpting!