The floor are comprised of smart Uv Unwraps. Since the floor panels are still proxy CTRL, L did the trick of repetition, in any cases I just added the texture plus the smart unwrap.
Still working on those Fireflys!
The floor are comprised of smart Uv Unwraps. Since the floor panels are still proxy CTRL, L did the trick of repetition, in any cases I just added the texture plus the smart unwrap.
Still working on those Fireflys!
add some environmental lighting (turn the background outside white) and then add some light portals on your windows. One trick I’ve been using is to turn some materials into a low level emmission source.
I added the environment light (lighter gray) next to white(Pure white is to bright it hurts my eyes)) it does make it a lot better than the boring gray. I added a bunch of light bulbs to my chandelier though I think low level candle tops would have been better for less objects on the scene going with that next. The light portals is the challenge I have to figure out why I cannot change my rotational direction of the light portals on this particular house scene model (the yellow dotted lines are pointing down.
Going to add a newer picture once I figure out why the light portals are not rotating.