Section 3 Final Scene, Pins, Balls, Etc

I know the intention was to create a dynamic bowling scene at the end of this section, but I really just wanted to create a more static collection of the items I’d cobbled together with a little stage and some lighting. This is a Cycles render with mostly diffuse materials, though I did use a glossy material on the mortar and the spoons, and I popped the default Lamp object down into the mortar like it were a candle holder just for fun.

I’ve gotten a lot more comfortable using Blender with the tablet, though I don’t think I’ll eliminate the keyboard completely. For numeric input it’s far faster and more intuitive to simply reach to the left a little and use the number pad on the keyboard.

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