Hi everyone,
Tried to make some stairs with some mood lighting … and then it became this:
the House of Blue.
Cheers
~ Daniel
Hi everyone,
Tried to make some stairs with some mood lighting … and then it became this:
the House of Blue.
Cheers
~ Daniel
I like the modern feel to it, very cool. Have you tried rendering it in Eevee to see how it will come out?
I’m curious what is this on top?
Smoke simulation or some texture?
Thank you
Didn’t try rendering it in Eevee (as I hadn’t baked indirect lighting before) … but this is how it looks like, so far. Got to still improve it.
Also, all lighting is purely off mesh lights so it’s a lot weaker than I’d like. Especially the side lights. Then, the octagon shape vs the box of the Irradiance Volume probe
Aah well… All suggestions welcome!
It’s a texture
Based off a tutorial on creating lighting effects (I think it’s 2.79 though):
So yeah, a texture in a sphere, and in a cylinder:
The shader is setup as follows:
Note the Mix Shader. I previously had a Volumetric Scatter shader on it, but decided to remove it as it had little effect. Perhaps can add another emission shader that uses a different noise texture.
Very interesting!
Will watch later! Thanks.