So I tried the cycles rendering but I am getting these organge dots every where. Not sure what is causing this. Maybe the lights or materials?
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These are probably called ‘Fireflies’.
This happens because of low lighting conditions. The use of low intensity light rays samples.
Increase Cycles samples 64, 128, 256, 512,1024, 2048 … But then render time increases.
You can also switch on the denoiser, you need less samples, faster renders, but some times blurry surfaces.
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Just denoising needed. Keep going through the course don’t get stuck in one section.
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