So I tried to do a Mayan temple, It turned out ok I’m pretty happy with it, i tried to make some procedural textures for it, however, the UVs were stretching and I couldn’t figure out how to fix it. So I kept the textures simple and rendered in Evee
I then decide to try something a bit abstract using a plugin called BY-GEN, just to mess around and get a hand on how plugins work for blender, which is the Abstract Renders of the spheres and torus. I used simple materials with their metallic and emissions turned up a bit, both of those are done in cycles