I dont know why but when playing with the sculpt tool it started applying the sculpting to both sides of the mesh.
Does anybody know how this mode is toggled?
^brush stroked applied on both sides, creating a face-like shape
If i make a new object the same thing starts happening to it. But in edit mode it does not mirror.
It initially happened after I subdivided my mesh more, but there are no modifiers being applied to the mesh.