Scultping stuck in some kind of mirror mode?

I dont know why but when playing with the sculpt tool it started applying the sculpting to both sides of the mesh.

Does anybody know how this mode is toggled?


^brush stroked applied on both sides, creating a face-like shape

If i make a new object the same thing starts happening to it. But in edit mode it does not mirror.

It initially happened after I subdivided my mesh more, but there are no modifiers being applied to the mesh.

It was cuz of the symetry axis mirror. I dont know how it got turned on but later in the video he shows you how to edit that setting. I advise not going into the stroke settings though, my sculpt brush was completly missing after playing with this somehow even after changing back and i had to restart blender

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