Heres my sculpted bunny rabbit, made the nose a little more rounded as opposed to pointed, I noticed that when I was doing the ear sculpt, the opposite side wasnt doing the same sculpt, anyone have a sollution to that? it sculpted abit but not to the detail shown here
Since you say it wasn’t doing the same sculpt I’m assuming you had the symmetry lock on, and it was set to the right axis you were trying to mirror. The only thing that I noticed that would affect this was that the model wasn’t centered on the grid. Since I can’t see the center of the grid I can’t tell whether it’s centered properly or not.
maybe i didnt have it locked on the right axis, i do know that symmetry was locked on due to the lecture, not the biggest deal since i am rendering on just the one side but thought i’d ask, thanks!
heres my bunny renders after finishing lecture 145, just got abit of a slight balding on the side, is their a way to change the hair number for each section? i keep trying to change the body to have abit more hair because of the size, and less hair for the chest and ears but it keeps changing all together
UPDATE: I noticed i messed up when duplicating the particles for each section of the rabbit, now my chest hairs are 400, head is about 1500, body is 2500 and ears are 1000


