Scowling Priest Bust


Here’s the final project for the intro course, a sculpted bust! Took a very different direction for this one.

I found this design on pinterest, created by Joe Daniels, and felt inspired to try recreating it. I think I did well, for the most part. Hair and clothes were a big challenge, and I went through multiple iterations before deciding to keep it simple and finish the project. Sculpting it was fun! Difficult, but fun.

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Great character!
Maybe the thickness of the hat …

  • and play with the shadow more, so that the eye’s are in the dark shadow … with a bit of (glowing) higlites eyes?

Have fun!

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Dang, Zorro’s father-in-law woke up on the wrong side of the bed this morning! Twice!

Great job! If I could make one suggestion as well, the hat looks unnaturally stiff and smooth compared to the garb; maybe add a bit of sag or a curl, depending on what kind of hat you’re going for =)

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Great and very different sculpt and character, Well done.

Made a few adjustments based on everyone’s feedback. I think he does look a little more dynamic.

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Oh wow, he looks downright ominous now!

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Really nice, clean sculpt! That’s something i find very difficult to do with Blender’s sculpting tools.

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