Hi, I have a problem. I’m currently working on Project Boost. I have 2 scenes (fly Over and fly Under). Scene 0 is over and scene 1 is under in the build settings. But each time I run the game, it starts at scene 1 and skip scene 0. If I change the order in build settings, I get the exact same thing ! What can be going on here ? Anyone has a suggestion ?
Edit: I’m printing currentLevel to the console and it is really scene 1 that is playing. If I uncheck scene 1 from the build settings, it starts at scene 0. I also tried to put: SceneManager.LoadScene(0); in a start function to force it to start at 0, but then I see “Fly Over” in the Hierarchy and it’s flashing saying “Not Loaded”. Why is my scene 0 not loading ?