Scene name flickers on play mode

For some odd reason whenever I press play, next to my scene name, it starts flickering “not loaded”, and I’m unable to play the game. Not sure if this happened to anyone else.

it does it super fast so I’m unable to capture it.

Any ideas?

It sounds like your scene is continuously loading itself. Check your CollisionHandler.cs script where you reload the level. Perhaps you have your ship colliding at start and it’s immediately triggering the crash

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Hi ajeasmith,

If you cannot find any problem in the CollisionHandler, comment out the line which reloads the scene. Then test your game again. If that solved the problem, there might be another CollisionHandler in your scene.


See also:

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Thanks guys! I removed a case statement in my switch, which was indeed causing it to reload game continuously.

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