Trying to understand why it’s better to import an image as a plane rather than as an empty.
At 1:23 Michael says that if an image is imported as an empty, we can’t do any scaling on it. To test that, I imported an image as an empty, but found that I can scale it!
Is this because I’m using a more recent Blender build (2.82a on Linux) , or is there some other gotcha awaiting me in regards to scaling?