Scaling an empty

Trying to understand why it’s better to import an image as a plane rather than as an empty.

At 1:23 Michael says that if an image is imported as an empty, we can’t do any scaling on it. To test that, I imported an image as an empty, but found that I can scale it!

Is this because I’m using a more recent Blender build (2.82a on Linux) , or is there some other gotcha awaiting me in regards to scaling?

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No idea, I have been happily dragging and dropping in images and scaling them about as required without knowing it might have been expected to be different.

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To be honest its seems like they broke images as planes in most cases, I prefer using the alternative method so this has never bothered me too much.

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