Saving object files as meshes.. How?

You say that you downloaded Kenney’s assets and the background characters as object files and saved them as meshes. How do you do that? Is it a Blender thing?

Nope! Open the object, then in the inspector click on the floppy disk icon and hit save as. Then save it as a .mesh file!

Though when I opened the project in the new 3.1 alpha the meshes didn’t show up in world, so this might stop working when 3.1 is released, I’m not sure.

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