Same for Unreal blueprints?

Does the same apply for blueprints (I’m guessing yes) and if so could you show some examples please.
Best regards
Mark

Hi Mark, apologies for missing your post.
I’m not super familiar with blueprint, so can’t share any specific examples. However, I believe you can use the math expression nodes to create examples like the one in the lecture.
According to the docs, just enter your equation and then double click on the node to expand it. This will then show you how the engine has reconstructed it and you’ll be able to see which order the operations have been placed.

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