S1 Lesson 15 Challenge - Sad Snow-Suzanne in the Swimming Area

Using only 1 sun light source. Tried to use all the mesh primitives including Suzanne. Played with basic Principled Shader settings for materials and tried the Glass Shader for the pool - not very convincing using default settings tho. Rendered using Cycles so quite noisy, but it gave the nice sun silhouette.

Edit: Oh, and I cheated and used the subdivision modifier on Suzanne and the spheres :face_with_hand_over_mouth:

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