There is my code)
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NumberWizard : MonoBehaviour
{
int max = 1000;
int min = 1;
int guess = 500;
// Start is called before the first frame update
void Start()
{
Debug.Log("Здравствуй товарищ в игру Магия Чисел!\nWelcome comrade to the game Number Wizard!\n\n" +
$"Just think any number between {min} nad {max} and i will guess it.\n\n" +
$"Tell me if your number is higher or lower than {guess}:\n\n" +
"Push Up = Higher\nPush Down = Lower\nPush Enter = Correct\n\n");
max++;
}
// Update is called once per frame
void Update()
{
guess = (max + min) / 2;
if (Input.GetKeyDown(KeyCode.UpArrow))
{
min = guess;
Debug.Log($"The Number is Higher than {guess}");
}
else if (Input.GetKeyDown(KeyCode.DownArrow))
{
max = guess;
Debug.Log($"The Number is Lower than {guess}");
}
else if (Input.GetKeyDown(KeyCode.Return))
{
Debug.Log($"Correct! The Number was {guess}");
}
//else Debug.Log("Please push the button listed up");
}
}