RTS/RPG hybrid - combat system presentation

Hi Everyone,

I am working on a new game, this time I am not starting off with any course but doing it by myself. One disclaimer - I got the idea while doing the Multiplayer RTS unity course here on GameDevTV.

The game itself will be an RTS/RPG hybrid on a small scale - like Warcraft 3. However, the unique twist is that combat will be similar to that of Total War games, where units that fight each other get “glued together” in a dance of dodges and blows. Here is my blog article and a Youtube video link below.

I welcome any feedback:)

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