RPG Course, Jittery Movement (Fixed)

I have been going through the RPG course and my character’s movement was jittery pretty much since the beginning. Just realized that my camera follow was supposed to be in FixedUpdate(). As soon as I put it there the jittery movement went away and now it’s really smooth. So if anybody else is having that issue and your camera lerps towards the player, try using FixedUpdate()

Now I just have to figure out why my character doesn’t get off the ground when it jumps, and it randomly crouches when it’s just standing there.

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