Rotating mesh cone not affecting orientation of look armature

hi, i have followed the video second for second and for some reason i am not seeing the cone display for the look armature rotating with my mesh object, just wondering if anyone knows where i may be going wrong?

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Please add a screen snapshot.

You need to connect objects to the specific bone.

Most problems occurs, when people are forgetting to apply rotation, scale to parts of the model.
You object has it’s own ‘dimensions’, than the mesh model inside.

sorry for the lack of replying, stuck at it until i figured it out, it wasnt updating because i had it in the wrong mode, silly mistake, but thanks for the help!

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