I’d LOVE to buy a course (or more) about procedural generation and roguelikes.
Procedural generation has been suggested a lot, but I don’t see it in a 2d situation.
I’d love a complete traditional 2d roguelike course that covers turn based combat, generation of map, item generation, magic system, skills, classes, inventory, multi-tiled entities, sprite customization, and so on.
Maybe something like the RPG series of courses, but for roguelikes and focused on procedural content and 2d.
A roguelite course may also be great.