Rocket Physics change when I add the Audio Source [Solved]

I have been following along nicely, but I have hit my first bug can’t seem to squash.
I have a working rocket, when I add the audio source to my prefab, the rocket suddenly gets much heavier and won’t get off the pad.
The mass / drag settings are the same before / after. When I remove the audio source, the behavior returns.

Edit: Ahh I fixed it, deleted the prefab and re-dragged it.

Hi,

I’m glad you fixed the problem yourself. Next time, feel free to reply in your own thread with the solution so you can mark your answer as the solution. :slight_smile:


See also:

This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.

Privacy & Terms