After finishing Robo Rampage, I gave myself a couple weeks to challenge my independent dev skills. I wanted to learn how to add a health pickup, basic SFX, background music, a double jump, and have a door open after a certain set of enemies were killed, unleashing faster and stronger enemies (this one took me awhile). I was able to do it! Pretty cool.
I figured out to get an itch account up and running: Feel free to try this nonsensical game out 
Robot Horse Fart by Aj Fletch 27
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Not bad at all! I did find the music rather distracting, but I can understand why you used it. The roll-down gate at the end was neat, and a clever way to create a finale. Keep it going =)
Coming from someone that has just finished the same Godot course, albeit I went a completely different route to you. I found myself giggling to myself with that music and sound effects. Nice work.
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Hahaha Iโm happy you laughed at the ridiculous music and sound effects too. It clearly doesnโt make for great game music, but it definitely entertained myself 