Rigidbody - my player is getting out of the walls

I did everything according to the course and went through the things several times and still my player is coming out of the walls… I would appreciate help

The first thing I would check is if it’s due to a high Move Speed; does this still happen if you use a lower value? Is there any indication of a collision happening before the player goes through the wall or does it completely ignore the walls?

The second is making sure to have a Rigidbody on the player (and that it’s not a Rigidbody2D)

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Also check if you have accidentally disabled the collider of the walls while playing around.

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