Right mouse button does not look around in unreal engine viewport

So as the header says, when I drag with the right mouse button in the unreal viewport, it acts as if I’m dragging with the middle button on the mouse. It does not let me look around the map. I’ve only just started with the BullCowGame so I haven’t tried in any other projects. As far as I’ve been able to tell, there is no way for me to look up and down, though I can still look left and right using the left mouse button. If anyone has any fixes for this please let me know.

I am also looking for the best way to add in a log from unreal engine to post in the community. When I try to put it in, the system says only jpg, etc. are able to be placed. When I convert it to a jpg through Convertio, over 20 distinct page files are uploaded and that doesn’t seem very efficient. Anyone know of any better ways to upload a log?

Does the right button work fine elsewhere, like in a browser you right-click to get the context menu?

It seems strange to me that UE would behave like this unless the settings were updated.

It is worth checking your OS settings for the mouse as well just in case that’s that’s the cause.

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Thank you for the reply and sorry for the late return. I figured it out, I believe it was a combination of settings and the mouse I was using at the time, after changing both, it works now.

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