Hi all!
I am not able to figure out why the Inverse Kinematics bone (in the end of hand) of my Riggify-rig is not in proper direction as in Mr. Grant. Can anyone please help me out?? Here is both the reference pic and my version of it. My thoughts about this error is that we can’t rig (rotate or move) our character in flexible way. Please guide me if I am right or wrong.
Below picture is my file showing the weird direction
Following image shows Mr. Grant IK-direction of Riggify rig.(direction of the bone (riggify-rig) is perfectly in sink with the Orc’s hand)