Revel in my failure!


I thought this bug was amusing. My enemies are jumping ahead when I change the path.

This is my version of the ‘Pathing Portion’ of the ‘Realm Rush’ lesson.

I thought I might have a few words of wisdom for anyone else taking the course:

Instead of backing up the course, this is the perfect place to create a branch in source control, which is what I did. If you like the changes, you can merge them back into your main branch. If you don’t, you can just leave them hanging, which is my plan since I don’t want this type of pathing in my game right now.


That’s hilarious. It’s it great learning from the most wacky of situations :joy:

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