Return to Patrol

Quick question

I successfully have my enemies patrolling and when they see the player they chase it.

Once out of sight the enemies do not go back to patrolling.

Whats the best way to approach this as the patrol stuff is in the level blueprint and the chase stuff is in the enemy blueprint?

Really getting into this now


Hi Kurt,

Later on in the course we’ll tackle AI States using Behaviour Trees, so keep pressing on and you’ll get your answer!

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