Hi,
I’m having a kind of strange shift (very little) of one of my arms when applying Pose as Rest Pose, I can’t see where it is coming from. Can someone help me ?
Issue:
Basic rest pose on which I worked to connect the bones and Lamp Shade and set the constraints.
Position I want as the Rest Position (currently in Pose position) (Center of sphere = Tail of bone)
Position I get when I Apply Pose as Rest Pose, as you can see the arm isn’t aligned with the bone anymore (slight offset, Center of sphere ≠ Tail of bone). The part moving is the arm, not the bone, and I don’t get why it moves.
Special feature of the lamp:
Compared to the teacher’s lamp:
- The second arm can slide along the first, so there is an extra bone which can only scale along the axis of the first arm. See my previous post for more details : Let's hope that will work
What I tried:
- Restarting the file
- Recreating the bone and the arm, one after another
- Some changes in the second arm rotation mode
Easy solution (doesn’t fix the real problem):
Reset the arm position to match the bone
It is what I will do while waiting.
Second issue:
It may be intended and not an issue, but:
When applying the new rest position, all the constraints on the bones don’t work as intended anymore, I have to re-set them to match with the current situation.
For example if I were to rotate the lamp shade bone with the new rest position applied, it would be able to go through the arm (this would not have happened if still in pose position with the old rest position)
It is as if the constraints are defined in relation with the rest position, so changing it will change the constraints. As I said it may be the intended functionnality, so the question is: “Is it intended as so?”
I hope you can help me, cheers !