Resetting the SprungWheelBlueprint

I have messed up my blueprint and had to recreate it.

I am looking on this over and over again, but if i setup what is shown in 220, i go out with this behaviour:

I have set up mass to 1000 as it is shown, but this doesn’t change anything.

The Moment, where i set Collision Presets to custom, it falls through the ground and doesn’t behave any longer.

Maybe there are some suggestions

Sorry, this looks weird … But somehow, whenever i ask, i find out the answer very soon.

I did not set the Wheel to Collision Preset “BlockAllDynamic”, because i got a little bit twisted around by replicating.

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