RequestDirectMove() logs only when tanks are upside down

Probably the same issue with the rest, requestdirectmove is not properly called till tanks turn upside down.


If i let tank drop higher than the ground, it logs couple of xyz but when landing ends logging ends too


When the tank turns upside down, it logs without problem

I tried to change NavMeshBoundsVolume location(to see if tank was higher or lower than the mesh bounds) and scale(something like 1000,1000,200) yet problem isn’t solved. I also tried to change eye height of tank_bp and remove/add collisions different part of tank but these didn’t help either. My project is not uploaded to git but if you need something to see i can provide.

What is the base eye height of the tank?

It’s 64

What does the visual logger tell you?

Says “LogAINavigation (Error) Trying to find path to Tank_BP_C_0 resulted in Error”

Well that’s unhelpful. Could you send your project over. File > Package Project > Zip Up Project and upload that somewhere like Google Drive.

Using the visual logger I got.

And taking a look at your acceptance radius, it’s really close.

float AcceptanceRadius = 300000; 

Lowering that fixed the issue.

Ah, stupid me! Thank Dan, works fine right now.

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