Dear GameDev.tv Team,
I’ve been developing games in Unity for the past 1.5 years, and while I’ve learned a lot, I’ve noticed my projects often end up looking quite similar. I believe that’s because I haven’t fully explored Unity’s Scriptable Render Pipeline (SRP) or Renderer Features.
I’d love to see a course focused on SRP or creating custom Renderer Features. It would be incredibly helpful for developers like me—who don’t come from a design background—to unlock more visual creativity and bring more uniqueness to our games.
I think this could help a lot of indie devs create special, stylized, or technically distinct projects using Unity’s modern rendering tools.
Thank you so much for all the amazing content you’ve already created!
—Michael