Rendering University

Finally found some time for learning :partying_face:.

This time courses outside of GDTV curriculum (as I did most of them already :sweat_smile:). Finished theoretical part of Rendering University (by BlenderBros) and started practical one. Really cool course! Here’s my progress so far.

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Looks a good interior.
Though the room will be washed away by the first local winter stormy sea!

Have you seen Blender4 out November has a new Principled bdsf. Going to have lots looking for where has that gone!

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Haha, you are totally right. Let’s say it’s a planet without winters :joy_cat:

Yes, a lot things will change in B4… That both excites me and scares me a bit. The ‘scares me a bit’ part is probably now a sign of me getting older :sweat_smile:

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The lighting is excellent (which is, I find, the most difficult part).

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I didn’t investigate this, but I believe it’s more internal on how to exactly calculation of rays (light & physics), and faster render process … what I can remember.

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What I have seen there are changes in names and entire arrangements of the Node.
This person was even referenced by Paulo doing the Blender weekly (sort of) news. As explaining it all well.

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Amazing stuff!

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