This is just a small note about renaming scripts. I started this course with Godot version 4.1.2 so maybe this has changed the way scripts are renamed. Instead of a dialog window appearing when right clicking on a script and selecting Rename, the script name is renamed from within the FileSystem using an edit box. This probably makes more sense, but it fooled me for a while because nothing seemed to happen after selecting Rename!
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just noticed that after updating myself, hadent noticed it before, looks that changed in v 4.1.1 as 4.0.3 had the dialogue box.
cheers for the tip in case it catches others out