Remesh leads to holes in the mesh

When I remesh the horn object. I got holes in them. voxel size 0.0007
I’ve got no problems remeshing the head with the same value.

Any clues?

I solved it by my self. In order to create a hard edge at the base of the horn. I delete that face when I created the cube and added the subdivision modifier. So the horn was not manifold. When I made it manifold the problem went away.

Have fun.

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