Hi all. Im a Unity Noob. I can’t get the thruster audio to play on all 3 thrusters properly. I read of some fixes but I just can’t figure it out. I think the ProcessThrust is always running the audiosrc.Stop() first on every frame and my left and right thruster sound is infinitely starting and stopping and it sounds broken. Anyone have a fix? Thanks!
Fixed it! I just removed the processRotate from Update and wrapped it all up in the ProcessThrust method like this
void ProcessThrust()
{
if (Input.GetKey(KeyCode.Space))
{
StartThrusting();
}
else if (Input.GetKey(KeyCode.A))
{
RotateRight();
}
else if (Input.GetKey(KeyCode.D))
{
RotateLeft();
}
else
{
StopThrusting();
StopRotate();
}
}
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